Sydney, Australia – April 10, 2014 – Ubisoft has announced partnerships with Cirque du Soleil Media™ and the singer and pianist Coeur de Pirate, to further design Child of Light™ as a well-rounded work of art.
Child of Light is a reimagining of classic fairytales set against a picturesque background inspired by the watercolor artworks of The Golden Age of Illustration. As a playable poem, Child of Light puts players in the shoes of Aurora, a young princess who must win back the sun, the moon and the stars held captive by the mysterious Queen of the Night.
To help tell the story of Aurora and Lemuria, the Child of Light team enlisted the help of talented Canadian artists Coeur de Pirate to produce the game’s original soundtrack, and le Cirque du Soleil Media™, to enhances the sense of theatricality of the game.
To fit the mystical atmosphere of Lemuria, Coeur de Pirate composed an intimate and nostalgic soundtrack that becomes magical with each of Aurora’s adventures. With the support of The Bratislava Symphony Orchestra, the Montreal-based artist was also able to recreate the epic and operatic ambiance of in-game fight sequences.
“Music is one of the most important ways to communicate emotion to players,” said Patrick Plourde, Creative Director, Ubisoft. “The music of Coeur de Pirate is fresh, romantic and optimistic, a perfect match for what we wanted to express with Child of Light. I am extremely honored that she wanted to join us on this adventure.”
“My experience with Ubisoft was great. I was there from the beginning, so they didn’t have so much material for me to work with at first, which gave me complete freedom. Then, when I first saw the images, I really felt I could create something great with them” said Coeur de Pirate, songstress and Child of Light’s music composer. “I remember seeing for the first time the music on the images. This is wonderful to see something come to life like this.”
By collaborating with Cirque du Soleil Media™, the Ubisoft Montreal team was able to benefit from a world class experience in theatrical realization and costume design, providing a real stage direction point of view to the game’s creation. It was the perfect match to expand Child of Light’s extravagant and exotic universe and design.
“Videogames invites players to be immersed in virtual worlds and no one is better to create immersive and magical experiences than the artists of the Cirque du Soleil,” said Patrick Plourde. “So to be able to collaborate with them to achieve Child of Light’s ambition to create a playable poem was a dream come true.”
“One of the most important aspects of our business philosophy is to assess the creative challenge a project may present,” said Jacques Méthé, President, Cirque du Soleil Media. “Ubisoft is a leader in the gaming industry and throughout the years, they have acquired worldwide success with an impressive portfolio of original brands. We are proud of our collaboration with Ubisoft who share similar artistic values.”
In Child of Light, players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore the Kingdom of Lemuria. In her quest, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.
Child of Light is being created by a small team of seasoned developers based in Ubisoft Montreal. Child of Light has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.
Child of Light will be available to download on April 30, 2014 on Xbox LIVE for the Xbox® 360 and Xbox® One, the PlayStation Network for the PlayStation® 3 and PlayStation® 4, the eShop from Nintendo for the Wii U, and PC Digital, for $19.95.
For more information on Child of Light, please visit: